Tech

Planet Releases OpenLST, an Open Radio Solution

Tech

To encourage innovation in radio communication, Planet is releasing OpenLST, an open radio solution for communicating with remote instruments, vehicles, and stations using low-cost commercial components. OpenLST builds on experience gained from Planet’s UHF radio, which has been successfully integrated and used on over 200 satellites in space. Using this radio, Planet […]

Announcing Planet’s Developer Center

Tech

Today we’re excited to launch Planet’s Developer Center, a hub where technologists can learn how to use satellite imagery and analytic tools to uncover new insights about our changing planet. Whether you’re a developer, an imagery analyst, a researcher, a customer, a partner, or just a curious person interested in a dynamic […]

Call For Submissions: Planet Daily Change Challenge, Copernicus Masters

Tech

Developers can now pre-register for the Planet Daily Change Challenge, part of the 2018 Copernicus Masters. Launched in 2011 on behalf of the European Space Agency (ESA), the Copernicus Masters is an international competition that awards prizes to developers who leverage Earth observation data to solve important commercial and social problems. Planet’s global high-cadence […]

Analysis-ready Mosaics: Introducing Surface Reflectance Basemaps

Tech

In a previous post, Alan introduced our Surface Reflectance imagery, an exciting product that delivers an accurate picture of what’s happening on the ground. By accounting for the effects of the atmosphere, sensor characteristics, and incident solar radiation, we aim to provide as near as possible to true reflectance of the Earth’s […]

Q&A with Amy Truong—Engineering Leader

Tech

If you’re attending the Grace Hopper Conference this year, don’t miss two talks from Amy Truong, Planet’s Director of Software Engineering. Our software team has been one of the fastest growing teams at Planet this year; and Amy has overseen its transition from startup-sized developer squad to growth-stage engineering organization. At Planet, […]

Adding Time to Mapping, Finally

Stories

All the way back in 2005, as our 6-person team was preparing to launch Google Maps, we were starting to look at what we would do after the product was launched. The roadmap I had started out with (in late 2002) was clear enough: start out with a high quality interactive 2D […]

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